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#1 Free Esports Tournament Registration Platform in India

Esports & Gaming Tournament Registration

Team rosters with in-game IDs, hard slot caps per game, separate brackets as sub-events, and a check-in desk that works for both LAN and online qualifiers.

Create your free eventSee pricing details

No credit card · Free for free events · UPI checkout · Setup in 2 min

Esports Tournament Registration on Vihaya Events — at a glance

Vihaya Events handles esports and gaming tournament registration in India. Free for free tournaments; 1.75–4.5% platform fee on paid slots. Team registration captures every player's in-game ID and handle, slot caps are enforced server-side so a bracket cannot oversell, and each game or bracket is a sub-event with its own slots, entry fee and check-in.

Last updated: 2026-05-09

₹0
Free for free events
1.75–4.5%
On paid tickets only
UPI
PhonePe, GPay, Paytm
~2 days
Payout after you request it

How esports tournament registration works on Vihaya Events

6 steps from signup to live event. Most organisers go live in under 5 minutes.

1. Create the tournament

Add the games, format, prize pool and whether it is LAN or online. Publish the rules with the event.

2. Add a bracket per game

BGMI, Valorant, FIFA, Free Fire — each becomes a sub-event with its own slot cap, entry fee and schedule.

3. Set the roster size

Team registration enforces a minimum and maximum squad size, so an incomplete roster cannot be submitted.

4. Capture in-game IDs

Every player's handle and in-game ID is collected as a custom field, per player rather than per team, which is what you need for lobby invites.

5. Confirm slots

Slot caps are enforced at confirmation, so two teams cannot claim the last slot in the same moment. Full brackets show as sold out.

6. Check teams in

Scan at the LAN venue or mark attendance for online check-in windows, with live counts of which teams have confirmed.

Built for esports tournament registration in India

Team rosters

Minimum and maximum squad size enforced at registration, with every player's own details captured rather than just the captain's.

In-game ID capture

Per-player custom fields for handle, in-game ID and rank — the data you need to build lobbies, not just a team name.

Duplicate detection

The form flags when two players in a roster share an email or phone number, normalising phone formats so the same person entered twice is caught.

Slot caps per bracket

Each game's bracket has its own hard slot cap, enforced server-side, so one game selling out does not close the others.

Free or paid entry

Free tournaments cost nothing to run. Paid entry fees carry 1.75–4.5% and settle to you on request.

LAN check-in

QR check-in at the venue, scoped per bracket so a team turning up for the wrong game is caught at the desk.

Compare with other esports tournament registration platforms

See how Vihaya Events stacks up against other ticketing platforms in India.

vs BookMyShow →vs MakeMyPass →vs KonfHub →vs Townscript →
§FAQ · Esports Tournament Registration

Esports Tournament Registration on Vihaya Events — common questions

Last updated 2026-05-09.

How do team registrations work for esports?

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Team registration collects a roster rather than a single entry. You set a minimum and maximum squad size, and the form will not submit an incomplete roster. Every player's own details are captured — name, contact, in-game handle and ID — so you have what you need to build lobbies rather than just a team name and a captain.

Can I run several games in one tournament?

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Yes. Add one sub-event per game or bracket — BGMI, Valorant, FIFA, Free Fire. Each carries its own slot cap, entry fee and schedule, so one bracket filling up does not affect the others, and check-in can be scoped per bracket.

What stops a bracket from overselling its slots?

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Slot caps are enforced inside the server-side confirmation transaction, not just on the page. Two teams clicking at the same moment cannot both take the last slot; once the cap is reached the bracket shows as sold out and further registrations are refused.

Can I catch duplicate players across a roster?

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The registration form flags when two members of a team share an email address or phone number, and phone numbers are normalised first so that the same number written three different ways is still recognised as one person. It surfaces the clash rather than blocking it, since sharing a handset is legitimate.

Does it work for online-only qualifiers?

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Yes. For online events, use the check-in window to confirm which teams actually showed up, and use the exported roster with in-game IDs to build the lobbies. QR scanning is there for LAN finals when you need it.

Ready for esports tournament registration?

Sign up free, set up your event in under 2 minutes, and start selling tickets across India with native UPI checkout, fast UPI payouts, and transparent low fees (free for free events, 1.75–4.5% on paid).

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§07 · Colophon
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